ART AND ATMOSPHERE

Across the fractured timelines of ancient India, forgotten realms awaken once more. From mist-soaked temples buried in the jungle to sun-scorched ruins guarded by mythical forces, every frame reveals a world shaped by legend, danger, and destiny.

Player Testimonials

— Attendee (Startup Mahakumbh 2025)
— Player Feedback (Startup Mahakumbh 2025)
— Tech Founder & Gamer (Startup Mahakumbh 2025)
Photo of 2 employees sitting at a table inside the Suckpunch office

FAQ

We pour everything into a single vision, uniting our team to shape worlds with meaning and heart. Every game we create is a testament to our passion for storytelling and immersive experiences.

What is Runes: Lost in Time?

Runes: Lost in Time is an indie single-player action-adventure game inspired by Indian mythology, featuring cinematic storytelling, stealth gameplay, third-person combat, and puzzle-solving.

What engine is the game built on?

The game is developed in Unreal Engine 5.6, using ALS (Advanced Locomotion System) and GASP for high-end movement and combat systems.

Is Runes: Lost in Time a single-player or multiplayer game?

It is 100% single-player, focusing on narrative, atmosphere, exploration, and character-driven storytelling.

Is the story linear or open-world?

The game follows a linear, chapter-based cinematic structure with large explorable environments and hidden lore areas.

Is this game connected to real Indian mythology?

The story is inspired by Indian mythological themes, symbols, and locations—but reimagined to create a unique mythic-modern universe.

On which platforms will the game be released?

Planned platforms include:
- PC (Windows)
- Console (PS)

Is there a release date yet?

No official release date has been announced. The game is currently in active production.

OUR GAMES

What began as an idea in 2020 has evolved into a full-fledged studio creating cinematic, story-driven games.

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