We pour everything into a single vision, uniting our team to shape worlds with meaning and heart. Every game we create is a testament to our passion for storytelling and immersive experiences.
Runes: Lost in Time is an indie single-player action-adventure game inspired by Indian mythology, featuring cinematic storytelling, stealth gameplay, third-person combat, and puzzle-solving.
The game is developed in Unreal Engine 5.6, using ALS (Advanced Locomotion System) and GASP for high-end movement and combat systems.
It is 100% single-player, focusing on narrative, atmosphere, exploration, and character-driven storytelling.
The game follows a linear, chapter-based cinematic structure with large explorable environments and hidden lore areas.
The story is inspired by Indian mythological themes, symbols, and locations—but reimagined to create a unique mythic-modern universe.
Planned platforms include:
- PC (Windows)
- Console (PS)
No official release date has been announced. The game is currently in active production.